Archived News
We are looking for translators...
- Afrikaans
- Croatian
- Frisian
- Galician
- Icelandic
- Japanese [MADE IT]
- Latvian
- Nynorsk (New Norwegian) [MADE IT]
- Simplified chinese [MADE IT]
- Traditional chinese [MADE IT]
Here is the deal: If any language listed above will miss at most 100 strings at the end of this week (including weekend), I'll include that in the final and long awaited 0.5.0 release.
Let's go people, I know a lot of you would like to play a localised version of OpenTTD!
You can always check the translation statistics here.
Update!Due to the big success of this campaign, and since the release of 0.5.0-RC3 delayed the final 0.5.0, I prolong this action until end of this week (14th of January, 2007) or until the final 0.5.0 gets released (whichever comes sooner)! Don't miss it out!
OpenTTD 0.5.0 Release Candidate 2
OpenTTD 0.5.0 Release Candidate 1
Go ahead, play it, but not too much to spoil your Christmas, and report any bugs back to us so we can swiftly release a final. There are a few things you need to be aware of. This mainly concerns Win9x users as mentioned in the previous news item, but also non-latin speakers should read the announcement on the forums. A few languages are missing quite a few strings: Ukrainian (28), Icelandic (217), Galician (173), Finnish (26), Esperanto (222), Estonian (26), Danish (23), Czech (34) and Bulgarian (39) it would be nice to see these translated as soon as possible. Note that languages missing too many strings will be moved to the unfinished section and not added to a release. If you are interested, head over the the Webtranslator v2. The files are in the downloads section and reports should be reported to Flyspray.
OpenTTD vs Win9x
Recently OpenTTD has been converted to use UTF-8 internally, allowing for support of far more languages than it was possible until now. Think in terms of Greek, Russian (native, without sprite-replacement), Japanese, Chinese, etc.
For this to work, UNICODE (MS calls them 'Wide') functions have been added. However these old Windows version have almost no support for UNICODE and an MS layer [dead link](MSLU) is needed. For this to work, the application needs to be compiled with UNICODE support. And here comes the crux...
The compile farm that gives you all these new versions, cannot handle UNICODE applications (more specifically, applications that have a wide startup function are not supported by mingw). So no Win9x support.